Refining and Upgrading Guide

Upgrading your equipments make them stronger and gives more abilities to you.

To upgrade your equipments:

  • Go at the temple in Mandara Village.
  • Click on the the blazing furnace at the middle.
  • Unequip your items before upgrading.
  • Move your equipment to the inventory, then click on the furnace and then drag the item to upgrade.
  • You will need upgrading stones and gold/rupiahs to upgrade your equipments. As the item level (+) inceases, the upgrade price will increase.
  • Max upgrade on items: +15 and max sub-enhancements: 10
  • Upgrade stones can be obtained from the Webshop, the in-game Item Mall, Quests / Scroll Quests, Monsters, NPC crafts or during special Events.

The following materials are the main upgrade stones (used in slot 1).

Dipa Illa

For lvl 1-3 refining only (low success).

+1 = 30%, +2 = 25%, +3 = 20%

Illa

For level 1-5 refining only.

+1 = 80%, +2 = 70%, +3 = 60%, +4 = 40%, +5 = 30%

Azis

For level 1-8 refining only.

+1 to +2 = 100%,
+3 = 90%, +4 = 80%, +5 = 60%, +6 = 40%, +7 = 20%, +8 = 10%

Surapa

For level 1-10 refining only.

+1 to +4 = 100%,
+5 = 80%, +6 = 60%, +7 = 40%, +8 = 30%, +9 = 20%, +10 = 10%

Prajati

For lvl 1-12 refining.

+1 to +7 = 100%,
+8 = 80%, +9 = 40%, +10 = 30%, +11 = 20%, +12 = 10%

Gavi

For lvl 13-15 refining only.

+13 = 40%, +14 = 30%, +15 = 20%

The following materials are primary upgrade stones (used in slot 1).

Sambadu

For lvl 1-9 refining with 100% success.

Refines only from +1 to +9 with 100% success

Uta Sambadu

For lvl 10-12 refining with 100% success.

Refines only from +10 to +12 with 100% success

The following materials are seconday upgrade stones (used in slot 2).

Chattou

Refining material. The item drops to +6 on failure.

On refining failure, Item level drops to +6

The item drops to +6 on failure.

Abate

The upgrade stone won't be consumed.

The upgrade stone will be kept on success/failure

The upgrade stone won't be consumed on success/failure.

Kuntu

For lvl 4+ refining. The item drops -1 on failure.

On refining failure, Item level drops by 1

For lvl 4+ refining. On failure, the item drops -1.

Shamuk

For lvl 5+ refining. The item drops -2 on failure.

On refining failure, Item level drops by 2

For lvl 5+ refining. On failure, the item drops -2.

Bedante

For lvl 5+ refining. No penalty on failure.

On refining failure, Item level drops by 0

For lvl 5+ refining with no penalty on failure.

The following materials are seconday upgrade stones (used in slot 2).

Abatin

For lvl 5+ refining. The item rise +2 on success.

Increases refination lvl on success by + 2

For lvl 5+ refining. On success, the item rises +2.

Nayate

Decreases the refination price by 50%.

Reduced Refining Costs by 50

Decreases the refination price by 50%.

Ramate

Increases refination success.

Increased Refining Success Probability

Increases refination success.

Uta Ramate

For lvl 9-12 refining only. Increases success.

Increased Refining Success Probability

For lvl 9-12 refining only. Increases refination success.

The following materials are seconday upgrade stones (used in slot 2).

Raga Mani

Flame - for Weapon/armor/shield/gloves/charm

Flame Attack Rate 10-10

Increases fire resistance by 2

Decreases TP consumption by 10

[Effect 4408] 2

Flame - for Weapon/armor/shield/gloves/charm

Nila Mani

Ice - for Weapon/armor/shield/gloves/charm

Ice Attack Rate 10-10

Increases Ice Resistance by 2

Increases HP recovery by 20

[Effect 4408] 4

Ice - for Weapon/armor/shield/gloves/charm

Visazan

Poison - for Armor/shield/gloves/charm

Poison Attack Rate 10-10

Increases Poison Resistance by 2

Increases TP recovery by 20

[Effect 4408] 6

Poison - for Armor/shield/gloves/charm

Luvati

Thunder - for Weapon/armor/shield/gloves/charm

Thunder Attack Rate 10-10

Increases Thunder Resistance by 2

Increases maximum HP by 100

[Effect 4408] 8

Thunder - for Weapon/armor/shield/gloves/charm

Om Yantra

Success/Evasion to Weapon/helmet/belt/shield/charm

Attack success increases by 10

Evasion success increases by 10

[Effect 4408] 10

Success/Evasion - for Weapon/helmet/belt/shield/charm

Manipura

Muscle - for Belt/boots/helmet/pants/charm

Increases Chakra of Muscle by 1

Increases maximum TP by 200

Muscle - for Belt/boots/helmet/pants/charm

Vishuda

Nerve - for Belt/Boots/Helmet/Pants/charm

Increases Chakra of Nerve by 1

Absorbs 5% of elemental damage

Nerve - for Belt/Boots/Helmet/Pants/charm

Anahata

Heart - for Belt/Boots/Helmet/Pants/charm

Increases Chakra of Heart by 1

Increases HP recovery by 80

Heart - for Belt/Boots/Helmet/Pants/charm

Azna

Mental - for Belt/Boots/Helmet/Pants/charm

Increases Chakra of Mental by 1

Increases TP recovery by 80

Mental - for Belt/Boots/Helmet/Pants/charm

En Raga Mani

Fire - for Weapon/armor/shield/gloves/charm

Flame Attack Rate 20-20

Increases fire resistance by 4

Fire - for Weapon/armor/shield/gloves/charm

En Nila Mani

Ice - for Weapon/armor/shield/gloves/charm

Ice Attack Rate 20-20

Increases Ice Resistance by 4

Ice - for Weapon/armor/shield/gloves/charm

En Visazan

Poison - Armor/shield/gloves/charm

Poison Attack Rate 20-20

Increases Poison Resistance by 4

Poison - Armor/shield/gloves/charm

En Luvati

Light - Weapon/armor/shield/gloves/charm

Thunder Attack Rate 20-20

Increases Thunder Resistance by 4

Light - Weapon/armor/shield/gloves/charm

Materials to reset or convert the sub-enhancements (used in slot 2).

Amala

Reset magic refination and sub-enhancements

Reset magic refination and sub-enhancements

Taru Raga Mani

Converts item enhancements into fire

Converts item enhancements into fire

Taru Nila Mani

Converts item enhancements into ice

Converts item enhancements into ice

Taru Visazan

Converts item enhancements into poison

Converts item enhancements into poison

Taru Luvati

Converts item enhancements into light

Converts item enhancements into light

Taru Om Yantra

Converts item enhancements into success/evasion

Converts item enhancements into success/evasion

Taru Manipura

Converts item enhancements into Muscle

Converts item enhancements into Muscle

Taru Vishuda

Converts item enhancements into Nerve

Converts item enhancements into Nerve

Taru Anahata

Converts item enhancements into Heart

Converts item enhancements into Heart

Taru Azna

Converts item enhancements into Mental

Converts item enhancements into Mental

The following materials are seconday upgrade stones that can be only used with necklaces (used in slot 2).

Kazirra

For Necklace - Reduces TP Consumption by 10

Decreases TP consumption by 10

Reduces TP Consumption by 10

Prakti

For Necklace - Inceases HP Recovery by 20

Increases HP recovery by 20

Inceases HP Recovery by 20

Manya

For Necklace - Inceases TP Recovery by 20

Increases TP recovery by 20

Inceases TP Recovery by 20

Vapahaba

For Necklace - Inceases Max HP by 100

Increases maximum HP by 100

Inceases Max HP by 100

Mala

For Necklace - Inceases Maximum TP by 200

Increases maximum TP by 200

Inceases Maximum TP by 200

Rarita

For Necklace - Absorb 5% of damage

Absorbs 5% of elemental damage

Absorbs 5% of damage

Saika

For Necklace - Inceases HP recovery by 80

Increases HP recovery by 80

Inceases HP recovery by 80

Kanda

For Necklace - Inceases TP recovery by 80

Increases TP recovery by 80

Inceases TP recovery by 80

To increase the refining success rate, a donation/offering can be done in the sacrificial pot in the temple of Mandara (near Priest Vananta). Donating gold/rupiahs and items (like surapa, prajati, gavi, etc) in the pot will help increase the success rate and the two success bars.

1 full bar
Bonus success rate 1~3%
2 full bars
Bonus success rate 5~7%
Donation after 2 full bars
Bonus success rate 7~10%

Another trick to use while upgrading is to observe the furnace color and wait for the corresponding color to come. Upgrading while that color is active might increase the chance of success (although some people think it's just a myth. 😄).

The table below explains each color and when the corresponding upgrade levels they might affect.

BLUE
+3 +4 +5
BRONZE
+6 +7 +8
GOLD
+9 +10
VIOLET
+11 +12
RED
+13 (this most easy to get)
WHITE/SILVER
+14 (very fast light)
GREEN
+15 (very difficult and fast)